NSF Org: |
IOS Division Of Integrative Organismal Systems |
Recipient: |
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Initial Amendment Date: | January 14, 2020 |
Latest Amendment Date: | August 2, 2023 |
Award Number: | 1941546 |
Award Instrument: | Continuing Grant |
Program Manager: |
Mamta Rawat
mrawat@nsf.gov (703)292-7265 IOS Division Of Integrative Organismal Systems BIO Direct For Biological Sciences |
Start Date: | August 1, 2020 |
End Date: | July 31, 2023 (Estimated) |
Total Intended Award Amount: | $970,024.00 |
Total Awarded Amount to Date: | $525,950.00 |
Funds Obligated to Date: |
FY 2021 = $230,145.00 FY 2022 = $67,656.00 |
History of Investigator: |
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Recipient Sponsored Research Office: |
4000 CENTRAL FLORIDA BLVD ORLANDO FL US 32816-8005 (407)823-0387 |
Sponsor Congressional District: |
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Primary Place of Performance: |
4000 central Florida Blvd Orlando FL US 32816-8005 |
Primary Place of Performance Congressional District: |
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Unique Entity Identifier (UEI): |
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Parent UEI: |
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NSF Program(s): | Symbiosis Infection & Immunity |
Primary Program Source: |
01002021DB NSF RESEARCH & RELATED ACTIVIT 01002223DB NSF RESEARCH & RELATED ACTIVIT |
Program Reference Code(s): |
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Program Element Code(s): |
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Award Agency Code: | 4900 |
Fund Agency Code: | 4900 |
Assistance Listing Number(s): | 47.074 |
ABSTRACT
Infected animals generally behave differently from healthy animals. These changes can go beyond mere sickness behaviors to reflect precise manipulations induced by parasites to increase that parasite?s chances to spread. How manipulative parasites can alter host behavior is currently unknown. The behaviorally tractable ?zombie ant system? has the potential to expose the mechanisms underlying parasitic behavioral manipulation and fundamentally transform perceptions of parasite-host interactions and their behavioral ecology effects. This project uses fungus-infected ?zombie ants? as a model to systematically quantify disease progression and accompanying behavioral phenotypes, to determine where sickness behavior ends, where manipulation begins, and which intricate molecular mechanisms are involved. Knowledge of the regulation of insect behavior and how to effectively disrupt it can be used in evolutionarily more robust methods to battle pests. Additionally, the novel fungal effectors discovered are potentially applicable in human medicine. The project will leverage the public?s interest in zombie-making parasites to create immersive pedagogies for teaching biology to a diverse student population. As such, the investigators will develop a research-based, educational virtual reality experience about microbial infections and insects to take to K-12 schools, museums and fairs. Undergraduate students at a large, ethnically and socio-economically diverse university will get the opportunity to involve themselves in the scientific process through a research-intensive course on insect behavior and manipulation. Multiple graduate and undergraduate students will also be involved in the integrative research activities of this project, preparing them for an increasingly cross-disciplinary STEM job market.
The research seeks to 1) examine how ant behavior changes throughout infection; 2) how ant and fungal tissues interact throughout this progression; 3) reveal which genes and pathways from both parasite and host give rise to behavioral phenotypes; and 4) elucidate the exact functions of these genes and pathways. The work spans the integration of multiple technological approaches to understand how zombie-making fungi of the genus Ophiocordyceps interact with ants from the molecular level to the behavioral output displayed by the whole organism. Manipulated climbing and biting of Ophiocordyceps-infected ants represent common behavioral phenotypes among zombie makers. Thus, answering how these fungal parasites modify host behavioral pathways will also form a springboard for mechanistic hypotheses in other model systems. Specifically: 1) Comparative infection studies and quantifiable behavioral assays will reveal how normal behavior progresses beyond mere sickness phenotypes to parasite-adaptive manipulation phenotypes. 2) Three-dimensional X-ray microtomography models of whole ants will show how fungal cells physically interact with ant tissues throughout the disease progression. 3) Mixed RNA-Seq will provide accompanying gene expression profiles of both organisms that underlie these detailed morphological and behavioral phenotypes. This will lead to the discovery of novel fungal effectors, and the insect pathways they potentially target. 4) The genetic modification of fungal effectors of interest, followed by functional behavioral assays with those modified strains or their produced compounds, will expose their true function and involvement in the manipulation of host behavior.
This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
PUBLICATIONS PRODUCED AS A RESULT OF THIS RESEARCH
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PROJECT OUTCOMES REPORT
Disclaimer
This Project Outcomes Report for the General Public is displayed verbatim as submitted by the Principal Investigator (PI) for this award. Any opinions, findings, and conclusions or recommendations expressed in this Report are those of the PI and do not necessarily reflect the views of the National Science Foundation; NSF has not approved or endorsed its content.
This Faculty Early-Career Development Award (CAREER) supported an integrative research and education project aiming to determine how behavior manipulating parasitic fungi of the genus Ophiocordyceps can hijack the behavior of carpenter ants. Certain parasites manipulate the behavior of their hosts as a means to increase their chances to spread. This is a rather widespread phenomenon that has evolved multiple times, independently across the tree of life. However, our understanding of this phenomenon is very limited. In this project we used the example of the zombie ants ? ants infected and manipulated by a fungus ? as a model to study how behavior changes upon infection, how ant and fungal tissues interact and which fungal and ant genes might play a role in these infection phenotypes. In this endeavor, we used an integrative approach in which we combined infection studies with behavioral assays, micro CT scans, transcriptomics, metabolomics and machine learning to predict protein-protein interactions. Moreover, because this project combined both field and laboratory work, we also collected important data on the natural history of this parasite host interaction that helped us to be able to better interpret our multi-omics data.
While it is generally known that ants infected with Ophiocordyceps climb up the vegetation to bite down at a vantage point that serves the spreading of fungal spores, our results revealed many more details that accompany this classic summit disease phenotype. Our behavioral studies showed that infected ants become arrhythmic and hyperactive while getting lost from foraging trails and failing to effectively communicate with nest mates. Our field studies refined our understanding of summiting by revealing that ants bite down at a very specific light level that might support fungal development. Moreover, these studies led to the discovery of two entirely new fungal species that could potentially be used in the future to battle fungal infections. Taken together, these studies strengthened our hypothesis that light-driven circadian rhythms might play an important role in this parasite-host interactions, which our transcriptomics studies confirmed. In addition to biological rhythms, secreted proteins are very likely to be the means by which Ophiocordyceps interact with and manipulate the ants. Thorough multi-omics investigations that combined independent infection experiments with detailed data analysis through transcriptomics, metabolomics and computationally predicted protein-protein interactions provided us with novel hypotheses about the manipulating proteins secreted by Ophiocordyceps and how they might affect ant host physiology and nervous tissue. To name one interesting outcome among many: we found that a class of proteins that are the major targets of novel drug development, bind to and are affected by fungal proteins. This suggest that some of our work could be used to inform the development of novel drugs in the future.
This project also had an important educational and outreach component. The PI increased awareness about the fungal kingdom and fostered an interest in the sciences with several diverse cohorts of students through a research-intensive course. In addition, through this award a Virtual Reality game about zombie-making was developed together with digital media and game development students. The short game is geared towards young teens, a demographic that often begins to lose their inherent curiosity about science and nature, to explain the life cycle of the fungus in an interactive, immersive and engaging way. Through the game the student encounters subjects surrounding evolution, infectious diseases, fungi and insects. After testing an early version of the game with a broad audience, and improving it based on this feedback, we made the game freely available online for all to download and experience.
Last Modified: 11/01/2023
Modified by: Graham A Worthy
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