About the challenge

Welcome to the Meta Quest Presence Platform Hackathon: a challenge for all developers to practice their mixed reality development skills using Presence Platform, and innovate on new categories of Meta Quest applications. In this hackathon, you will leverage Presence Platform capabilities to build creative prototypes of innovative content. With the Mixed Reality features on Meta Quest 3, we are seeing entirely new categories of applications emerge driven by developer innovation. To amplify this experimentation, the focus of this hackathon will be on select categories, including Social or Casual Gaming, Hobbies, Interests & Skill-Building, and Utility & Design Experiences.

Head over to the Resources tab to learn more about the capabilities and how to get started!

Requirements

What to Build

Build a NEW mixed reality experience using Meta Presence Platform's capabilities, including at least one Mixed Reality (MR) capability (e.g., Passthrough, Spatial Anchors, Scene, Mesh, Depth) AND at least one additional Presence Platform SDK (including but not limited to: Interaction SDK, Movement SDK, Voice SDK, or Audio SDK). The experience should align with one of the following categories:

  • Casual or Social Gaming (e.g. a lightweight or multi-player gaming experience)
  • Hobbies, Interests & Skill-Building (e.g. new applications that help enhance your hobbies in MR, like learning a new instrument)
  • Utility & Design Experiences (e.g. using MR to solve problems in the world around you, or decorate or design your space)

 

What to Submit

  • A mixed reality (MR) app built with at least one MR capability: AND at least one Presence Platform SDK as described above 
  • An APK attachment to your project 
  • A text description that explains the features and functionality of your Project
  • A ~3-minute demonstration video of your Project showing the experience as viewed on a Meta Quest device or via XR Simulator

*Existing projects are not allowed in this hackathon

 

Feedback Survey: Complete this feedback submission form after you have built your experience with the Presence Platform and submitted your Project for a chance to win $50 in cash. 

See Official Rules for details. 

 

Hackathon Sponsors

Prizes

$30,985 in prizes

Special note:

Info about the MR Incubation Program

Casual or Social Gaming - 1st Place

$5,000 USD in cash
Application to MR Incubation Program

Casual or Social Gaming - 2nd Place

$2,000 USD in cash

Casual or Social Gaming - 3rd Place

Meta Quest 3 (up to 5 per team) - valued at $499/each

All 3rd Place Prize recipients must reside in a Quest-supported country to receive a headset. Winners who reside in unsupported countries will receive the cash equivalent of the headset instead. Quest Supported Countries

Hobbies, Interests & Skill-Building - 1st Place

$5,000 USD in cash
Application to MR Incubation Program

Hobbies, Interests & Skill-Building - 2nd Place

$2,000 USD in cash

Hobbies, Interests & Skill-Building - 3rd Place

Meta Quest 3 (up to 5 per team) - valued at $499/each

All 3rd Place Prize recipients must reside in a Quest-supported country to receive a headset. Winners who reside in unsupported countries will receive the cash equivalent of the headset instead. Quest Supported Countries

Utility & Design Experiences - 1st Place

$5,000 USD in cash
Application to MR Incubation Program

Utility & Design Experiences - 2nd Place

$2,000 USD in cash

Utility & Design Experiences - 3rd Place

Meta Quest 3 (up to 5 per team) - valued at $499/each

All 3rd Place Prize recipients must reside in a Quest-supported country to receive a headset. Winners who reside in unsupported countries will receive the cash equivalent of the headset instead. Quest Supported Countries

Most Valuable Feedback (50)

$50 USD in cash

Please complete this Feedback Survey

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Dilmer Valecillos

Dilmer Valecillos
XR Programmer Unity, AI, C#, C++, Python, & coding lover. Microsoft MVP Teaching XR / Metaverse http://learnXR.io founder posting resources to https://www.youtube.com/@dilmerv

Dinesh Punni

Dinesh Punni
AR/VR Educator, Content Creator, and Public Speaker with over 7 years of industry experience, and CEO of Immersive Insiders, an online education platform for learning XR Design and Development. https://www.youtube.com/@DineshPunni

Quentin Valembois (Valem)

Quentin Valembois (Valem)
VR/AR teacher and content creator http://youtube.com/ValemVR

Justin Barnett

Justin Barnett
I teach people how to make VR games Co-Founder of Spatial Ape youtube.com/JustinPBarnett

Rahel Demant

Rahel Demant
Founder of XR Bootcamp, a global academy for VR/AR development. Spearheaded ‘Beyond Inclusion’, a scholarship program to start your career in XR. Join my XR Creators Discord and connect with over 7000 XR Devs: https://discord.com/invite/aJxfbNTAHN

Judging Criteria

  • Compelling Concept
    The experience is different from what's currently on Quest and best exemplifies a successful standalone app could be within its category. We're concepts that have the potential to attract, engage, and retain a meaningful number of users on Quest.
  • Use of Capabilities
    The experience is only possible in MR, or with the selected SDKs. The experience illustrates how these capabilities can create compelling, differentiated experiences.
  • Quality / Implementation
    The experience is well executed, with a quality user experience once the experience launches. The experience has polish & is performant in Quest.

Questions? Email the hackathon manager

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